fix(client): commit missing Godot .uid files for considering-indicator scripts

The scripts were tracked but their .gd.uid siblings weren't. Godot 4.4+ .uid
files pin each script's uid://, so leaving them out lets each clone regenerate
different uids and break uid:// references in scenes/resources. Matches the 159
.uid files already tracked in the repo.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HuHRPE7VfppUJEaoGBEUqZ
This commit is contained in:
2026-07-12 11:19:47 -05:00
parent 86a4ebc105
commit 4780ab4802
4 changed files with 4 additions and 0 deletions

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@@ -0,0 +1 @@
uid://be6fibq5rd367

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uid://0yb5865chxnp

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uid://dgtady6c4xvo3

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uid://unc4x2epgi6c