Move rule.disposition-ladder into content/lore/mechanics.md and delete the Duncarrow scaffolding (source + 23 generated JSON). Remove the redundant test_duncarrow.py (routing/secrecy already covered by test_emit.py synthetic fixtures); repoint a cosmetic slug-test id. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01HuHRPE7VfppUJEaoGBEUqZ
836 B
836 B
MECHANICS — canonical world rules (mechanical, not lore)
Home for mechanical
rule.*entries the dialogue/engine layer depends on.rule.disposition-ladderlives here (moved from the retiredduncarrow.mdscaffolding); it is the required-exactly-once gate vocabulary every NPC knowledge-gate references.
id: rule.disposition-ladder
type: rule
status: canon
secrecy: 0
related: []
rungs: [hostile, cold, neutral, warm, trusted]
body: >
NPC trust toward the player is one of five ordered states:
hostile < cold < neutral < warm < trusted. Where a given player sits with a
given NPC is runtime state owned by code. The ladder itself is canon. Every
knowledge-link gate references one of these five names, plus the special
gate `never` (fact is known but never revealed through dialogue at any rung).