Commit Graph

8 Commits

Author SHA1 Message Date
4698732285 refactor(shell): author shell scenes as editor-previewable node trees
Move the three shell scenes (SystemDock, NarrationBook, MainWindowShell)
from build-everything-in-_ready() to authored .tscn node trees with the
theme + type-variations set in the editor, so the layout previews and can
be arranged in the Godot editor. Scripts keep only on-load work: @onready
node refs, DM-loop wiring, the dock slide, and binding seed ShellState into
the fixed authored turn-order tokens + consumable slots.

Fixes the dock offset + over-long buttons (now fixed-width DockButtons in a
right-anchored menu). Headless probe: root 1920x1080, world/book split
1180/740, dock at the world's right edge — no collapse. Suite 138/138.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 09:38:22 -05:00
578b3e86c9 feat(shell): MainWindowShell assembles the frame and wires the DM loop
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 09:16:14 -05:00
5f1ebdf840 feat(shell): NarrationBook wired to /dm/narrate with refire + fact-harvest 2026-07-11 09:07:24 -05:00
9a02c9b038 feat(shell): SystemDock slide-in with inert screen-routing seam 2026-07-11 08:51:14 -05:00
7954c579d3 feat(theme): showcase harness — the human-eyeball proof
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 20:39:09 -05:00
73fcf2d096 feat(theme): parchment/dark-bay/vignette shader surfaces as drop-in scenes
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 20:34:52 -05:00
87f337bffd feat(client): throwaway NPC harness — drive /npc/speak on screen
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 13:02:13 -05:00
89afd85bb2 feat(client): throwaway narrate harness scene + live-smoke doc
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 10:12:21 -05:00