- canon_log.py: stringify jsonschema error-path segments before sorting so a
future schema mixing array indices and object keys can't TypeError (#1)
- main.py: RequestValidationError handler reshapes pydantic body failures into
the same {"detail": {"canon_log_errors": [...]}} envelope as schema failures,
so the client parses ONE 422 shape (#2a) + tests
- pytest.ini: filter the starlette/httpx TestClient deprecation → pristine output (#4)
- docs/canon-log.md: living contract for the client (Plan B) — schemas, the §7
boundary, the unified error envelope, per-role injection (#3)
Full suite 26 passing, 0 warnings.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
JSON Schema contract for canon log + origin seeds (single source of truth),
validator module, POC deserter origin + minimal world fixtures with
id-resolution, canon-log validation wired into all five role endpoints
(422 on invalid), and schemas bundled into the Docker image with a passing
runtime smoke test. Full suite 25 passing.
Plan A of two: the JSON Schema contract, authored POC fixtures (deserter
origin + minimal world), and the api's runtime validation of every canon log
(422 on invalid, enforcing the §7 luck boundary). Five TDD tasks, all runnable
with pytest + Docker in-repo. Plan B (GDScript client construction/maintenance)
deferred until we're in Godot.
Plan: docs/superpowers/plans/2026-07-09-canon-log-contract-and-api-validation.md
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Design spec for the §11 canon log, plus origin seeds as thin initial-state
overlays over a single static world. Three layers (world content / origin seed /
runtime canon log), the in/out boundary (numeric Luck never enters the AI
payload, §7), field-level schemas, new-game construction order, turn-to-turn
maintenance, and JSON storage validated on both client and api.
Folds content/npcs and content/quests under content/world/; adds
content/world/{locations,items} and content/origins. fallback/ kept outside
world/ (authored prose, not id-referenced).
Spec: docs/superpowers/specs/2026-07-09-canon-log-schema-design.md
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Long-lived master + dev; all non-doc work on branches off dev; doc-only
edits go straight to dev; human owns the dev->master merge and pushes
master; Claude pushes only dev, only after a --no-ff merge.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
These are Claude Code session/state files, not project code. They were
swept into the first commit; remove from the index (kept on disk) and
ignore going forward so they stop dirtying status.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a Docker-based FastAPI proxy skeleton (charter §4) for parity across
dev / homelab VPS / fly.io, plus root .gitignore for Godot 4.7 and Python.
- api/Dockerfile: python:3.12-slim, non-root, PORT-aware CMD
- api/app/main.py: /health + five role endpoint stubs (§4)
- api/requirements.txt: fastapi/uvicorn/httpx/pydantic, pinned
- docker-compose.yml: local dev with live reload
- api/fly.toml: prod deploy stub with /health check
- api/.env.example: key lives in the proxy, never the client (§4)
- .gitignore: ignores .env, whitelists .env.example
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>