feat(state): CharacterSheet — store the inputs, derive the rest
Stores only what was rolled or chosen, plus current hp/mp (the only two numbers that genuinely mutate). Everything else is a function, so no derived number can drift from its inputs and M5's level curve is a function change, not a migration. LCK has no row and no accessor here — §7 holds by construction. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01QYa9u7Kdxv5gX4AnwWexy8
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client/scripts/state/character_sheet.gd.uid
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client/scripts/state/character_sheet.gd.uid
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