172 lines
5.0 KiB
Python
172 lines
5.0 KiB
Python
"""
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Flask application factory for Code of Conquest.
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Creates and configures the Flask application instance.
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"""
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import os
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from flask import Flask
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from flask_cors import CORS
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from app.config import get_config
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from app.utils.logging import setup_logging, get_logger
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def create_app(environment: str = None) -> Flask:
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"""
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Application factory pattern for creating Flask app.
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Args:
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environment: Environment name (development, production, etc.)
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If None, uses FLASK_ENV from environment variables.
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Returns:
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Flask: Configured Flask application instance
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Example:
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>>> app = create_app('development')
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>>> app.run(debug=True)
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"""
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# Get the path to the project root (parent of 'app' package)
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project_root = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
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# Create Flask app with correct template and static folders
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app = Flask(
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__name__,
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template_folder=os.path.join(project_root, 'templates'),
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static_folder=os.path.join(project_root, 'static')
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)
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# Load configuration
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config = get_config(environment)
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# Configure Flask from config object
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app.config['SECRET_KEY'] = config.secret_key
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app.config['DEBUG'] = config.app.debug
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# Set up logging
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setup_logging(
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log_level=config.logging.level,
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log_format=config.logging.format,
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log_file=config.logging.file_path if 'file' in config.logging.handlers else None
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)
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logger = get_logger(__name__)
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logger.info(
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"Starting Code of Conquest",
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version=config.app.version,
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environment=config.app.environment
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)
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# Configure CORS
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CORS(app, origins=config.cors.origins)
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# Store config in app context
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app.config['COC_CONFIG'] = config
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# Register error handlers
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register_error_handlers(app)
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# Register blueprints (when created)
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register_blueprints(app)
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logger.info("Application initialized successfully")
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return app
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def register_error_handlers(app: Flask) -> None:
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"""
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Register global error handlers for the application.
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Args:
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app: Flask application instance
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"""
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from app.utils.response import (
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error_response,
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internal_error_response,
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not_found_response
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)
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logger = get_logger(__name__)
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@app.errorhandler(404)
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def handle_404(error):
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"""Handle 404 Not Found errors."""
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logger.warning("404 Not Found", path=error.description)
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return not_found_response()
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@app.errorhandler(500)
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def handle_500(error):
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"""Handle 500 Internal Server errors."""
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logger.error("500 Internal Server Error", error=str(error), exc_info=True)
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return internal_error_response()
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@app.errorhandler(Exception)
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def handle_exception(error):
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"""Handle uncaught exceptions."""
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logger.error(
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"Uncaught exception",
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error=str(error),
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error_type=type(error).__name__,
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exc_info=True
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)
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return internal_error_response()
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def register_blueprints(app: Flask) -> None:
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"""
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Register Flask blueprints (API routes and web UI views).
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Args:
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app: Flask application instance
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"""
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logger = get_logger(__name__)
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# ===== API Blueprints =====
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# Import and register health check API blueprint
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from app.api.health import health_bp
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app.register_blueprint(health_bp)
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logger.info("Health API blueprint registered")
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# Import and register auth API blueprint
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from app.api.auth import auth_bp
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app.register_blueprint(auth_bp)
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logger.info("Auth API blueprint registered")
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# Import and register characters API blueprint
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from app.api.characters import characters_bp
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app.register_blueprint(characters_bp)
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logger.info("Characters API blueprint registered")
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# Import and register sessions API blueprint
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from app.api.sessions import sessions_bp
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app.register_blueprint(sessions_bp)
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logger.info("Sessions API blueprint registered")
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# Import and register jobs API blueprint
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from app.api.jobs import jobs_bp
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app.register_blueprint(jobs_bp)
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logger.info("Jobs API blueprint registered")
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# Import and register game mechanics API blueprint
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from app.api.game_mechanics import game_mechanics_bp
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app.register_blueprint(game_mechanics_bp)
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logger.info("Game Mechanics API blueprint registered")
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# Import and register travel API blueprint
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from app.api.travel import travel_bp
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app.register_blueprint(travel_bp)
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logger.info("Travel API blueprint registered")
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# Import and register NPCs API blueprint
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from app.api.npcs import npcs_bp
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app.register_blueprint(npcs_bp)
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logger.info("NPCs API blueprint registered")
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# TODO: Register additional blueprints as they are created
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# from app.api import combat, marketplace, shop
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# app.register_blueprint(combat.bp, url_prefix='/api/v1/combat')
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# app.register_blueprint(marketplace.bp, url_prefix='/api/v1/marketplace')
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# app.register_blueprint(shop.bp, url_prefix='/api/v1/shop')
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