feat: add custom HeaderPanel widget and switchable agent modes

Replace built-in Header with a custom HeaderPanel showing model name,
mode badge, and live token usage. Add AgentMode enum (normal/plan/auto)
with mode-aware permission gating — Plan mode restricts to read-only
tools, Auto mode auto-approves everything. Includes /mode slash command
and Ctrl+P keybinding to cycle modes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-11 21:36:23 -05:00
parent b878408f3e
commit 638aecb561
6 changed files with 178 additions and 21 deletions

View File

@@ -11,6 +11,82 @@ from textual.widgets import Button, Input, Static
from rich.text import Text
from app.models.config import AgentMode
# ---------------------------------------------------------------------------
# Header Panel
# ---------------------------------------------------------------------------
class HeaderPanel(Static):
"""Single-line header showing model name, agent mode, and token usage."""
DEFAULT_CSS = """
HeaderPanel {
dock: top;
height: 1;
background: $accent;
color: $text;
padding: 0 2;
}
"""
def __init__(self, model_name: str) -> None:
super().__init__("")
self._model_name = model_name
self._mode: AgentMode = AgentMode.NORMAL
self._tokens: int = 0
self._budget: int = 0
def on_resize(self) -> None:
self._refresh_display()
def update_model(self, name: str) -> None:
"""Update the displayed model name."""
self._model_name = name
self._refresh_display()
def update_mode(self, mode: AgentMode) -> None:
"""Update the displayed agent mode."""
self._mode = mode
self._refresh_display()
def update_tokens(self, tokens: int, budget: int) -> None:
"""Update the token usage display."""
self._tokens = tokens
self._budget = budget
self._refresh_display()
def _refresh_display(self) -> None:
"""Rebuild the header text."""
left = Text.assemble(
("⚡ SneakyCode", "bold"),
"",
(self._model_name, "bold"),
)
mode_styles = {
AgentMode.NORMAL: ("NORMAL", "bold black on white"),
AgentMode.PLAN: ("PLAN", "bold black on yellow"),
AgentMode.AUTO: ("AUTO", "bold white on red"),
}
mode_label, mode_style = mode_styles[self._mode]
mode_text = Text.assemble((" ", mode_style), (mode_label, mode_style), (" ", mode_style))
right = Text(f"~{self._tokens:,} / {self._budget:,} tokens")
# Pad between sections
total_content = left.plain + " " + mode_text.plain + " " + right.plain
available = self.size.width if self.size.width > 0 else 80
gap_left = max(1, (available - len(total_content)) // 2)
gap_right = max(1, available - len(total_content) - gap_left)
full = Text.assemble(
left, " " * gap_left, mode_text, " " * gap_right, right,
)
self.update(full)
# ---------------------------------------------------------------------------
# Modal Dialogs
@@ -139,8 +215,6 @@ class StatusBar(Static):
def __init__(self) -> None:
super().__init__("")
self._tokens: int = 0
self._budget: int = 0
self._iteration: int = 0
self._max_iterations: int = 0
self._streaming: bool = False
@@ -149,12 +223,6 @@ class StatusBar(Static):
self._stream_tokens: int = 0
self._active_skill: str | None = None
def update_tokens(self, tokens: int, budget: int) -> None:
"""Update the token usage display."""
self._tokens = tokens
self._budget = budget
self._refresh_display()
def update_iteration(self, iteration: int, max_iterations: int) -> None:
"""Update the iteration count display."""
self._iteration = iteration
@@ -200,8 +268,6 @@ class StatusBar(Static):
parts.append(f"{spinner} Thinking")
if self._stream_tokens > 0:
parts.append(f"~{self._stream_tokens:,} tokens")
if self._budget > 0:
parts.append(f"Tokens: ~{self._tokens:,} / {self._budget:,}")
if self._max_iterations > 0:
parts.append(f"Iteration {self._iteration}/{self._max_iterations}")
self.update(Text(" \u2502 ".join(parts), style="dim"))