Files
code_of_conquest_dnd/client/tests/unit/test_game_state.gd
2026-07-10 12:34:33 -05:00

54 lines
1.2 KiB
GDScript

extends "res://addons/gut/test.gd"
const GameState = preload("res://scripts/state/game_state.gd")
func test_add_item_accumulates():
var s = GameState.new()
s.add_item("coin", 3)
s.add_item("coin", 2)
assert_eq(s.inventory["coin"], 5)
func test_npc_disposition_clamps():
var s = GameState.new()
s.set_npc_disposition("oda_fenn", 250)
assert_eq(s.npc_dispositions["oda_fenn"], 100)
func test_drift_luck_respects_base():
var s = GameState.new()
s.luck_base = 10
s.luck = 10
s.drift_luck(100)
assert_eq(s.luck, 13)
func test_luck_descriptor_delegates():
var s = GameState.new()
s.luck = 4
assert_eq(s.luck_descriptor(), "Fortune spits on you")
func test_remove_item_decrements_and_floors_at_zero():
var gs = GameState.new()
gs.add_item("coin", 3)
gs.remove_item("coin", 2)
assert_eq(gs.inventory.get("coin", 0), 1)
gs.remove_item("coin", 5)
assert_eq(gs.inventory.get("coin", 0), 0)
func test_revealed_topics_tracked():
var gs = GameState.new()
assert_false(gs.is_revealed("varrell_twins"))
gs.mark_revealed("varrell_twins")
assert_true(gs.is_revealed("varrell_twins"))
func test_gifts_given_tracked():
var gs = GameState.new()
assert_false(gs.is_gift_given("amulet"))
gs.mark_gift_given("amulet")
assert_true(gs.is_gift_given("amulet"))