Five TDD tasks: ShellState.for_character, the shell's injected-character seams, the emit-only title, the GameFlow coordinator (+ its flow and construct-failure tests), and the main_scene flip with a human smoke gate. Each task carries full test code, exact commands, and a revert-and-watch-red step per docs/traps.md. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>