Files
code_of_conquest_dnd/content/world/locations

/content/world/locations

The map — towns, dungeons, points of interest, each with a stable id. An origin's start_location_id resolves here; the canon log's location mirrors the current one (id + display name).

POC scope (§17): one town, one dungeon (three fights, one boss). One reusable world; origins vary only where the player begins within it.