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code_of_conquest_dnd/client/scripts/theme/surfaces/vignette_overlay.gd
2026-07-10 20:34:52 -05:00

12 lines
364 B
GDScript

class_name VignetteOverlay
extends ColorRect
## Drop-in edge-dim overlay for pause/dialogue dim. §2: presentation.
func _ready() -> void:
color = Color(0, 0, 0, 0) # base transparent; shader draws the dim
mouse_filter = Control.MOUSE_FILTER_IGNORE
var m := ShaderMaterial.new()
m.shader = load("res://assets/theme/shaders/vignette.gdshader")
material = m