Files
code_of_conquest_dnd/client/tests/unit/test_luck.gd
2026-07-09 14:24:59 -05:00

37 lines
1.1 KiB
GDScript

extends "res://addons/gut/test.gd"
const Luck = preload("res://scripts/state/luck.gd")
func _rng(s: int) -> RandomNumberGenerator:
var r := RandomNumberGenerator.new()
r.seed = s
return r
func test_roll_base_is_deterministic_for_a_seed():
assert_eq(Luck.roll_base(_rng(42), 0), Luck.roll_base(_rng(42), 0))
func test_roll_base_stays_in_range():
for s in range(1, 30):
var v := Luck.roll_base(_rng(s), 0)
assert_true(v >= Luck.MIN and v <= Luck.MAX, "luck %d out of range" % v)
func test_modifier_shifts_result():
# +100 modifier clamps to MAX regardless of rolls.
assert_eq(Luck.roll_base(_rng(5), 100), Luck.MAX)
func test_drift_stays_within_base_band_and_range():
assert_eq(Luck.drift(10, 10, 100), 13) # capped at base+3
assert_eq(Luck.drift(10, 10, -100), 7) # capped at base-3
assert_eq(Luck.drift(20, 19, 100), 20) # base+3=22 -> clamped to MAX
func test_descriptor_bands():
assert_eq(Luck.descriptor(4), "Fortune spits on you")
assert_eq(Luck.descriptor(5), "The world is not on your side")
assert_eq(Luck.descriptor(20), "The dice are kind today")