Files
code_of_conquest_dnd/docs
Phillip Tarrant 0249cbcf09 docs(spec): Title screen (M3) + unified version design
Editor-first Title screen from mock: warm atmosphere (GPUParticles embers,
AnimationPlayer glow, palette-uniform shader bg), logo block, keyboard/mouse
menu (New Game -> shell, Quit works, rest inert), footer. Plus a single
/VERSION source of truth read by both the API (startup + /version) and the
client (synced into project.godot config/version, read via ProjectSettings).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 10:19:17 -05:00
..
2026-07-09 11:17:54 -05:00

/docs — cross-cutting docs

Anything affecting both client and api, plus planning and roadmap. Side-specific docs live in /api/docs and /client/docs.

Put here:

  • roadmap.md — phases, POC scope, what's next
  • adr/ — Architecture Decision Records
  • Shared contracts — canon log schema, tag syntax, retry policy (§11, §12)
  • Anything spanning the HTTP boundary

The charter itself — CLAUDE.md — stays at the repo root. It is the source of truth; these docs elaborate, they do not override it.