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2026-07-09 11:17:54 -05:00
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2026-07-09 11:17:54 -05:00

/client/docs

Client-specific documentation. Scoped to the Godot project.

Put here:

  • Scene tree / autoload structure
  • Input model — menu vs free-text boundary, which must be visible (§15)
  • Combat wiring — deterministic damage, per-encounter seeding (§10)
  • Canon log data structure and fact-harvesting (§11)
  • HTTP client + fallback-degradation handling (§13)

Cross-cutting design (anything touching both client and api) goes in the root /docs, not here.