# Canon Roadmap The world's answer to `docs/roadmap.md`: what is authored vs pending, and the order the Margreave is being written. Source of truth is `content/lore/*.md`; `content/world` + `content/server` are BUILT from it (`python -m content_build`). ## Authored (status: canon) - **cosmology.md** — the overarching theme: the Warden (distant good god), the Sent (his angels), the Seven (demonic host), and the two economies + possession (`rule.the-pact`, `rule.blood-price`, `rule.possession`). The backdrop every future piece of content reconciles against. - **the-seven.md** — the seven demon kings, one `person.*` each: Kareth (Red King), Vael (Quiet Knife), Morren (Grey Mother), Ghaul (the Yoke), Ishri (Open Mouth), Nuun (Hollow Choir), Draeth (Crowned Worm). - **FTH-axis callings** (folded into the cosmology, from the races/classes spec): the Bonesetter channels the Warden, the **Bloodsworn** (resolves the warlock's former `[CANON-TBD]` name) pacts one of the Seven. Applying `Bloodsworn` to calling data and a Bloodsworn's patron choice are M4; any Luck effect is an M5/ Improviser reconcile. - **mechanics.md** — hosts `rule.disposition-ladder` (the required-once gate vocabulary), reparented out of the retired Duncarrow scaffolding. - **specimen.md** — a synthetic `status: candidate` disposition-gate specimen (validated by `--check`, emitted nowhere); the world-building skill's structure example. Not game canon. The Duncarrow scaffolding (Crell chain, Mera Fenn) is deleted. ## Lesson from the Duncarrow purge Generated content under `content/world/` has a client-side consumer: `client/scripts/content/content_db.gd` (loaded via `client/scripts/harness/npc_harness.gd`) and its GUT tests in `client/tests/unit/test_content_db.gd`. Deleting generated content — a whole namespace of topics/npcs/canon — is a **client change**, not just a content change; check `client/` before purging. ## The seven-campaign saga — what it asks of content The saga direction spec ([`docs/superpowers/specs/2026-07-12-character-reuse-seven-arc-design.md`](../../docs/superpowers/specs/2026-07-12-character-reuse-seven-arc-design.md)) authors **no content** and adds **no BOM line**. It asks two things of the content track, both of which land inside work already sequenced: - **`tier: 1..7` on the entry envelope**, validated by the build tool — added at the moment the `item` and `quest` namespaces land (already an M7/M8 prerequisite in the content-track design). Schema, not content. - **When the Bill of Materials is written, mark each line fixed vs variable.** *Fixed substrate* (identical in every campaign): currency, the price table, abilities, callings, the cosmology, the Seven, the disposition ladder. *Per-campaign variable*: the town, its NPCs, their gated knowledge, the quest chain, the king. This tells you which BOM lines town #2 reuses verbatim — useful now, and the exact split v2 generation will need. Pleasant accident: **the Greywater slice is already campaign 1** — tier 1, patron Ghaul the Yoke. Nothing in the content-track design changes. ## Pending (not yet authored) - Per-town knowledge that grounds the cosmology: possessed NPCs, blood-harvest sites, shrine fronts — authored as gated `rumor`/`fact`/`secret`. - The Barbarian ⚔ calling name (`[CANON-TBD]`); the Bloodsworn's patron-choice detail (M4). Regions/towns of the Margreave beyond the scaffolding. - **Backlog (saga, tiers 2–7):** the other six kings as campaign patrons; tiered enemy families; the three story-shapes (cult cell → cult that owns a city → the king). Parked, not lost.