# SPECIMEN — format example, NOT game canon > A synthetic disposition-gate specimen: the shape a guarded-then-warm NPC and a > single earned personal reveal take in the bible. Authored `status: candidate`, > so the build VALIDATES it (`--check` resolves its gate against the ladder) but > emits NOTHING to `content/world` or `content/server`. This is a teaching > example for the world-building skill, not part of the Margreave. Do not wire > real content to these ids. ```yaml id: place.specimen-wharf type: place status: candidate secrecy: 0 related: [] body: > A generic river wharf, here only to anchor the specimen NPC. Not a real place in the Margreave. ``` ```yaml id: person.specimen-teague type: person status: candidate secrecy: 0 related: [place.specimen-wharf] body: > Teague, oldest hand on the wharf. Mends nets he no longer sails with. Watches everything off the water and says almost none of it. ``` ```yaml id: fact.specimen-foreign-coin type: fact status: candidate secrecy: 2 related: [place.specimen-wharf, person.specimen-teague] body: > The dock hands are paid in coin from outside the charter. Someone is buying the wharf's silence, a little at a time. ``` ```yaml id: npc.specimen-teague type: person status: candidate secrecy: 0 start_disposition: cold related: [person.specimen-teague, fact.specimen-foreign-coin] body: > Same man as person.specimen-teague; his interactive layer. Curt with strangers, not from malice but from a lifetime of watching talkers end up face-down in the river. Warms slowly, and when he does the dryness turns to something almost fond. knows: - {fact: fact.specimen-foreign-coin, gate: warm} disposition_notes: > Starts cold. Buying his catch, not his story, is what moves him. At warm he names the coin; he never speculates aloud about who mints it. ```