class_name DarkBay extends Panel ## Drop-in dark stripe+vignette bay backdrop. ยง2: presentation. const Palette = preload("res://scripts/theme/palette.gd") func _ready() -> void: var m := ShaderMaterial.new() m.shader = load("res://assets/theme/shaders/dark_bay.gdshader") m.set_shader_parameter("stripe_a", Palette.BAY_STRIPE_A) m.set_shader_parameter("stripe_b", Palette.BAY_STRIPE_B) material = m