feat(theme): parchment/dark-bay/vignette shader surfaces as drop-in scenes

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-10 20:34:52 -05:00
parent 9091707535
commit 73fcf2d096
17 changed files with 102 additions and 0 deletions

View File

@@ -0,0 +1,12 @@
class_name DarkBay
extends Panel
## Drop-in dark stripe+vignette bay backdrop. §2: presentation.
const Palette = preload("res://scripts/theme/palette.gd")
func _ready() -> void:
var m := ShaderMaterial.new()
m.shader = load("res://assets/theme/shaders/dark_bay.gdshader")
m.set_shader_parameter("stripe_a", Palette.BAY_STRIPE_A)
m.set_shader_parameter("stripe_b", Palette.BAY_STRIPE_B)
material = m