feat(theme): parchment/dark-bay/vignette shader surfaces as drop-in scenes
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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client/scenes/theme/surfaces/DarkBay.tscn
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client/scenes/theme/surfaces/DarkBay.tscn
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[gd_scene load_steps=2 format=3]
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[ext_resource type="Script" path="res://scripts/theme/surfaces/dark_bay.gd" id="1"]
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[node name="DarkBay" type="Panel"]
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anchors_preset = 15
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script = ExtResource("1")
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client/scenes/theme/surfaces/ParchmentPanel.tscn
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client/scenes/theme/surfaces/ParchmentPanel.tscn
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[gd_scene load_steps=2 format=3]
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[ext_resource type="Script" path="res://scripts/theme/surfaces/parchment_panel.gd" id="1"]
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[node name="ParchmentPanel" type="Panel"]
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anchors_preset = 15
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script = ExtResource("1")
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client/scenes/theme/surfaces/VignetteOverlay.tscn
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client/scenes/theme/surfaces/VignetteOverlay.tscn
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[gd_scene load_steps=2 format=3]
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[ext_resource type="Script" path="res://scripts/theme/surfaces/vignette_overlay.gd" id="1"]
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[node name="VignetteOverlay" type="ColorRect"]
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anchors_preset = 15
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script = ExtResource("1")
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