feat(theme): parchment/dark-bay/vignette shader surfaces as drop-in scenes

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-10 20:34:52 -05:00
parent 9091707535
commit 73fcf2d096
17 changed files with 102 additions and 0 deletions

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shader_type canvas_item;
uniform float strength = 0.62;
void fragment() {
float d = distance(UV, vec2(0.5));
COLOR = vec4(0.0, 0.0, 0.0, clamp(d * strength, 0.0, 1.0));
}