feat(client): ProxyConfig.request_timeout_seconds (default 35s, reject <=0)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -7,8 +7,19 @@ extends RefCounted
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const SETTING := "coc_rpg/proxy_base_url"
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const DEFAULT := "http://localhost:8000"
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const TIMEOUT_SETTING := "coc_rpg/proxy_request_timeout_seconds"
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const TIMEOUT_DEFAULT := 35.0
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static func base_url() -> String:
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var v = ProjectSettings.get_setting(SETTING, DEFAULT)
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var s := str(v)
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return s if s != "" else DEFAULT
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static func request_timeout_seconds() -> float:
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# Just above the server's OLLAMA_TIMEOUT_SECONDS (30) so a slow model surfaces
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# the server's own error first, while a fully-hung proxy is still bounded. A
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# non-positive value would re-enable the infinite hang, so reject it.
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var v := float(ProjectSettings.get_setting(TIMEOUT_SETTING, TIMEOUT_DEFAULT))
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return v if v > 0.0 else TIMEOUT_DEFAULT
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