diff --git a/client/scripts/ui/title/title_screen.gd b/client/scripts/ui/title/title_screen.gd index ac51790..df98673 100644 --- a/client/scripts/ui/title/title_screen.gd +++ b/client/scripts/ui/title/title_screen.gd @@ -29,7 +29,9 @@ func _ready() -> void: _background.color = Palette.STAGE_1 _rule.color = Palette.GOLD - _glow.color = Palette.BLOOD + # RGB from Palette, low alpha so the fire glow is subtle (the pulse tween varies + # modulate:a on top of this); a fully-opaque BLOOD read as a solid red slab. + _glow.color = Color(Palette.BLOOD, 0.22) _apply_background() _configure_embers() _pulse_glow()