extends "res://addons/gut/test.gd"

const GameState = preload("res://scripts/state/game_state.gd")


func test_add_item_accumulates():
	var s = GameState.new()
	s.add_item("coin", 3)
	s.add_item("coin", 2)
	assert_eq(s.inventory["coin"], 5)


func test_npc_disposition_clamps():
	var s = GameState.new()
	s.set_npc_disposition("oda_fenn", 250)
	assert_eq(s.npc_dispositions["oda_fenn"], 100)


func test_drift_luck_respects_base():
	var s = GameState.new()
	s.luck_base = 10
	s.luck = 10
	s.drift_luck(100)
	assert_eq(s.luck, 13)


func test_luck_descriptor_delegates():
	var s = GameState.new()
	s.luck = 4
	assert_eq(s.luck_descriptor(), "Fortune spits on you")
