analysis cleanup 1-5
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@@ -19,3 +19,10 @@ Known spaces:
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- **Interview room** — where clients are brought after passing the receptionist's filter
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- **Ledger's office** — Guild Master's working space
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- **Planning library** — a small working reference room available to guild members. Shelves of history books, old maps, and herb reference charts. Two or three tables with four chairs each, meant for spreading out research and planning work. Functional, not grand — it matches the Guild's character. Used for expedition logistics, case research, and any meeting that needs neutral professional ground.
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## Sensory Anchors
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- **Dockside at dusk:** Tar, salt, fish oil smell. Barge lanterns lit against early dark. River traffic settling.
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- **Arcane district morning:** Cobblestones damp with overnight dew. Thin autumn light. Half-shuttered shops.
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- **General:** Fish and forge smoke. Barge horns (low, flat notes). Urban perfume of too many people.
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- **Mill road at night:** Usually deserted after dark. Adjacent to Phelan's shack.
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