Add CombatLootService that orchestrates loot generation from combat, supporting both static item drops (consumables, materials) and procedural equipment generation (weapons, armor with affixes). Key changes: - Extend LootEntry model with LootType enum (STATIC/PROCEDURAL) - Create StaticItemLoader service for consumables/materials from YAML - Create CombatLootService with full rarity formula incorporating: - Party average level - Enemy difficulty tier (EASY: +0%, MEDIUM: +5%, HARD: +15%, BOSS: +30%) - Character luck stat - Per-entry rarity bonus - Integrate with CombatService._calculate_rewards() for automatic loot gen - Add boss guaranteed drops via generate_boss_loot() New enemy variants (goblin family proof-of-concept): - goblin_scout (Easy) - static drops only - goblin_warrior (Medium) - static + procedural weapon drops - goblin_chieftain (Hard) - static + procedural weapon/armor drops Static items added: - consumables.yaml: health/mana potions, elixirs, food - materials.yaml: trophy items, crafting materials Tests: 59 new tests across 3 test files (all passing)
57 lines
1.2 KiB
YAML
57 lines
1.2 KiB
YAML
# Goblin Scout - Easy variant, agile but fragile
|
|
# A fast, cowardly goblin that serves as a lookout for its tribe.
|
|
# Quick to flee, drops minor loot and the occasional small potion.
|
|
|
|
enemy_id: goblin_scout
|
|
name: Goblin Scout
|
|
description: >
|
|
A small, wiry goblin with oversized ears and beady yellow eyes.
|
|
Goblin scouts are the first line of awareness for their tribes,
|
|
often found lurking in shadows or perched in trees. They prefer
|
|
to run rather than fight, but will attack if cornered.
|
|
|
|
base_stats:
|
|
strength: 6
|
|
dexterity: 14
|
|
constitution: 5
|
|
intelligence: 6
|
|
wisdom: 10
|
|
charisma: 4
|
|
luck: 10
|
|
|
|
abilities:
|
|
- basic_attack
|
|
|
|
loot_table:
|
|
# Static drops - materials and consumables
|
|
- loot_type: static
|
|
item_id: goblin_ear
|
|
drop_chance: 0.60
|
|
quantity_min: 1
|
|
quantity_max: 1
|
|
- loot_type: static
|
|
item_id: goblin_trinket
|
|
drop_chance: 0.20
|
|
quantity_min: 1
|
|
quantity_max: 1
|
|
- loot_type: static
|
|
item_id: health_potion_small
|
|
drop_chance: 0.08
|
|
quantity_min: 1
|
|
quantity_max: 1
|
|
|
|
experience_reward: 10
|
|
gold_reward_min: 1
|
|
gold_reward_max: 4
|
|
difficulty: easy
|
|
|
|
tags:
|
|
- humanoid
|
|
- goblinoid
|
|
- small
|
|
- scout
|
|
|
|
base_damage: 3
|
|
crit_chance: 0.08
|
|
flee_chance: 0.70
|