159 lines
7.2 KiB
YAML
159 lines
7.2 KiB
YAML
# Character Origin Stories
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# These are saved to the character and referenced by the AI DM throughout the game
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# to create personalized narrative experiences and quest hooks.
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origins:
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soul_revenant:
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id: soul_revenant
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name: Soul Revenant
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description: |
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You died centuries ago, but death was not the end. Through dark magic, divine
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intervention, or a cosmic mistake, you have been returned to the world of the
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living. Your memories are fragmented—flashes of a life long past, faces you once
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knew now turned to dust, and deeds both noble and terrible that weigh upon your soul.
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The world has changed beyond recognition. The kingdom you served no longer exists,
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the people you loved are gone, and the wrongs you committed—or suffered—can never
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be undone. Yet here you stand, given a second chance you never asked for.
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You awaken in an ancient crypt, your body restored but your purpose unclear.
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Are you here to atone? To finish unfinished business? Or simply to understand
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why you were brought back?
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starting_location:
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id: forgotten_crypt
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name: The Forgotten Crypt
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region: Shadowmere Necropolis
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description: Ancient burial grounds beneath twisted trees, where the veil between life and death grows thin
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narrative_hooks:
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- Past lives and forgotten memories that surface during gameplay
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- NPCs or descendants related to your previous life
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- Unfinished business from centuries ago
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- Haunted by spectral visions or voices from the past
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- Divine or dark entities interested in your return
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- Questions about identity and purpose across lifetimes
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starting_bonus:
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trait: Deathless Resolve
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description: You have walked through death itself. Fear holds less power over you.
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effect: +2 WIS, resistance to fear effects
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memory_thief:
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id: memory_thief
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name: Memory Thief
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description: |
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You opened your eyes in an open field with no memory of who you are, where you
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came from, or how you got here. Your mind is a blank slate—no name, no past,
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no identity. Even your own face in a reflection seems like a stranger's.
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The only thing you possess is an overwhelming sense that something was taken
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from you. Your memories weren't simply lost—they were stolen. By whom? Why?
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You don't know. But deep in your gut, you feel that discovering the truth might
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be more terrifying than living in ignorance.
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As you wander the world, fragments occasionally surface—a fleeting image, a
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half-remembered name, a skill you didn't know you had. Are these clues to your
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real identity, or false memories planted by whoever stole your past?
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One thing is certain: you must piece together who you were, even if you discover
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you were someone you'd rather not remember.
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starting_location:
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id: thornfield_plains
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name: Thornfield Plains
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region: The Midlands
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description: Vast open grasslands where merchant roads cross, a place of new beginnings for the lost
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narrative_hooks:
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- Gradual memory fragments revealed during key story moments
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- NPCs who seem to recognize you but you don't remember them
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- Clues to your stolen past hidden in the world
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- A mysterious organization or individual who took your memories
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- Skills or knowledge you possess without knowing why
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- Identity crisis as you discover who you might have been
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starting_bonus:
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trait: Blank Slate
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description: Without a past to define you, you adapt quickly to new situations.
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effect: +1 to all stats, faster skill learning
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shadow_apprentice:
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id: shadow_apprentice
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name: Shadow Apprentice
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description: |
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You were raised in darkness—literally and figuratively. From childhood, you were
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trained by a mysterious master who taught you the arts of stealth, deception,
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and survival in the underworld. You learned to move unseen, to read people's
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secrets in their eyes, and to trust no one.
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Your master never revealed why they chose you, only that you had "potential."
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For years, you honed your skills in the shadows, taking on jobs that required
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discretion and ruthlessness. You became a weapon in your master's hands.
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But recently, everything changed. Your master disappeared without a word, leaving
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you with only your training and a single cryptic message: "Trust no one. Not even me."
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Now you walk alone, unsure if your master abandoned you, was captured, or is
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testing you one final time. The underworld you once navigated so confidently
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suddenly feels hostile and full of eyes watching from the darkness.
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starting_location:
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id: shadowfen
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name: Shadowfen
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region: The Murkvale
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description: A misty swamp settlement where outlaws and exiles gather, hidden from the world's judging eyes
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narrative_hooks:
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- The mysterious master and their true motivations
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- Dark organizations or guilds from your past
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- Moral dilemmas between loyalty and self-preservation
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- Rivals or enemies from your apprenticeship
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- Secrets your master never told you
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- The true reason you were chosen and trained
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starting_bonus:
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trait: Trained in Shadows
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description: Your master taught you well. The darkness is your ally.
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effect: +2 DEX, +1 CHA, advantage on stealth checks in darkness
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escaped_captive:
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id: escaped_captive
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name: The Escaped Captive
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description: |
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You were a prisoner at Ironpeak Pass, one of the most notorious holding facilities
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in the realm. How you ended up there, you remember all too well—whether you were
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guilty or innocent, the iron bars didn't care. Days blurred into weeks, weeks into
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months, and you felt yourself becoming just another forgotten soul.
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But you refused to accept that fate. Through cunning, luck, or sheer desperation,
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you escaped. Now you stand on the other side of those mountain walls, breathing
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free air for the first time in what feels like forever.
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Freedom tastes sweet, but it comes with a price. The authorities will be searching
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for you. Your face might be on wanted posters. Anyone who learns of your past might
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turn you in for a reward. You must build a new life while constantly looking over
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your shoulder.
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Can you truly start fresh, or will your past always define you? That depends on
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the choices you make from here.
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starting_location:
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id: ironpeak_pass
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name: Ironpeak Pass
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region: The Frost Peaks
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description: A treacherous mountain passage near the prison you escaped, where few travelers venture
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narrative_hooks:
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- Bounty hunters or guards searching for you
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- NPCs who recognize you from your past
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- The crime you were imprisoned for (guilty or framed)
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- Fellow prisoners or guards from Ironpeak
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- Building a new identity while hiding your past
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- Redemption arc or embracing your criminal nature
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starting_bonus:
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trait: Hardened Survivor
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description: Prison taught you to endure hardship and seize opportunities.
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effect: +2 CON, +1 STR, bonus to survival and escape checks
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