# Necromancer - DoT/Summoner # Flexible hybrid class: Choose Dark Affliction (DoTs/debuffs) or Raise Dead (summon undead) class_id: necromancer name: Necromancer description: > A master of death magic who manipulates life force and commands the undead. Necromancers excel in draining enemies over time or overwhelming foes with undead minions. Choose your dark art: curse your enemies or raise an army of the dead. # Base stats (total: 65 + luck) base_stats: strength: 8 # Low physical power dexterity: 10 # Average agility constitution: 10 # Average endurance intelligence: 14 # High magical power wisdom: 11 # Above average perception charisma: 12 # Above average social (commands undead) luck: 7 # Dark arts come with a cost starting_equipment: - bone_wand - cloth_armor starting_abilities: - basic_attack skill_trees: # ==================== DARK AFFLICTION (DoTs/Debuffs) ==================== - tree_id: dark_affliction name: Dark Affliction description: > The path of the curseweaver. Master dark magic to drain life, inflict agonizing curses, and watch enemies wither away over time. nodes: # --- TIER 1 --- - skill_id: drain_life name: Drain Life description: Siphon life force from an enemy, damaging them and healing yourself. tier: 1 prerequisites: [] effects: abilities: - drain_life - skill_id: dark_knowledge name: Dark Knowledge description: Study of forbidden arts enhances your dark magic power. tier: 1 prerequisites: [] effects: stat_bonuses: intelligence: 5 # --- TIER 2 --- - skill_id: plague name: Plague description: Infect an enemy with disease that spreads to nearby foes, dealing damage over time. tier: 2 prerequisites: - drain_life effects: abilities: - plague - skill_id: soul_harvest name: Soul Harvest description: Absorb the life essence of dying enemies, increasing your power. tier: 2 prerequisites: - dark_knowledge effects: stat_bonuses: intelligence: 5 combat_bonuses: lifesteal: 0.15 # Heal for 15% of damage dealt # --- TIER 3 --- - skill_id: curse_of_agony name: Curse of Agony description: Curse an enemy with excruciating pain, dealing heavy damage over 5 turns. tier: 3 prerequisites: - plague effects: abilities: - curse_of_agony - skill_id: dark_empowerment name: Dark Empowerment description: Channel dark energy to enhance all damage over time effects. tier: 3 prerequisites: - soul_harvest effects: stat_bonuses: intelligence: 10 combat_bonuses: dot_damage_bonus: 0.30 # +30% DoT damage # --- TIER 4 --- - skill_id: soul_rot name: Soul Rot description: Rot an enemy's soul, dealing massive damage over time and reducing their healing. tier: 4 prerequisites: - curse_of_agony effects: abilities: - soul_rot - skill_id: death_mastery name: Death Mastery description: Master the art of death magic, dramatically increasing curse potency. tier: 4 prerequisites: - dark_empowerment effects: stat_bonuses: intelligence: 15 combat_bonuses: dot_damage_bonus: 0.40 # Additional +40% DoT damage lifesteal: 0.15 # Additional +15% lifesteal # --- TIER 5 (Ultimate) --- - skill_id: epidemic name: Epidemic description: Unleash a deadly epidemic that afflicts all enemies with multiple DoTs. tier: 5 prerequisites: - soul_rot effects: abilities: - epidemic - skill_id: lord_of_decay name: Lord of Decay description: Become a lord of death and decay. Incredible DoT and drain bonuses. tier: 5 prerequisites: - death_mastery effects: stat_bonuses: intelligence: 25 wisdom: 15 combat_bonuses: dot_damage_bonus: 1.0 # Additional +100% DoT damage lifesteal: 0.30 # Additional +30% lifesteal # ==================== RAISE DEAD (Summon Undead) ==================== - tree_id: raise_dead name: Raise Dead description: > The path of the necromancer. Command armies of the undead, raising fallen enemies and empowering your minions with dark magic. nodes: # --- TIER 1 --- - skill_id: summon_skeleton name: Summon Skeleton description: Raise a skeleton warrior from the ground to fight for you. tier: 1 prerequisites: [] effects: abilities: - summon_skeleton - skill_id: dark_command name: Dark Command description: Your mastery over the undead makes your minions stronger. tier: 1 prerequisites: [] effects: stat_bonuses: charisma: 5 combat_bonuses: minion_damage_bonus: 0.15 # +15% minion damage # --- TIER 2 --- - skill_id: raise_ghoul name: Raise Ghoul description: Summon a ravenous ghoul that deals heavy melee damage. tier: 2 prerequisites: - summon_skeleton effects: abilities: - raise_ghoul - skill_id: unholy_bond name: Unholy Bond description: Strengthen your connection to the undead, empowering your minions. tier: 2 prerequisites: - dark_command effects: stat_bonuses: charisma: 5 combat_bonuses: minion_damage_bonus: 0.20 # Additional +20% minion damage minion_health_bonus: 0.25 # +25% minion HP # --- TIER 3 --- - skill_id: corpse_explosion name: Corpse Explosion description: Detonate a corpse or minion, dealing massive AoE damage. tier: 3 prerequisites: - raise_ghoul effects: abilities: - corpse_explosion - skill_id: death_pact name: Death Pact description: Sacrifice a minion to restore your health and mana. tier: 3 prerequisites: - unholy_bond effects: abilities: - death_pact # --- TIER 4 --- - skill_id: summon_abomination name: Summon Abomination description: Raise a massive undead abomination that dominates the battlefield. tier: 4 prerequisites: - corpse_explosion effects: abilities: - summon_abomination - skill_id: legion_master name: Legion Master description: Command larger armies of undead with increased effectiveness. tier: 4 prerequisites: - death_pact effects: stat_bonuses: charisma: 15 intelligence: 5 combat_bonuses: minion_damage_bonus: 0.35 # Additional +35% minion damage minion_health_bonus: 0.50 # Additional +50% minion HP max_minions: 2 # +2 max minions # --- TIER 5 (Ultimate) --- - skill_id: army_of_the_dead name: Army of the Dead description: Summon a massive army of undead warriors to overwhelm your enemies. tier: 5 prerequisites: - summon_abomination effects: abilities: - army_of_the_dead - skill_id: lich_lord name: Lich Lord description: Transcend mortality to become a lich lord. Incredible minion bonuses. tier: 5 prerequisites: - legion_master effects: stat_bonuses: charisma: 25 intelligence: 20 combat_bonuses: minion_damage_bonus: 1.0 # Additional +100% minion damage minion_health_bonus: 1.0 # Additional +100% minion HP max_minions: 3 # Additional +3 max minions