# Lorekeeper - Support/Control # Flexible hybrid class: Choose Arcane Weaving (buffs/debuffs) or Illusionist (crowd control) class_id: lorekeeper name: Lorekeeper description: > A master of arcane knowledge who manipulates reality through words and illusions. Lorekeepers excel in supporting allies and controlling enemies through clever magic and mental manipulation. Choose your art: weave arcane power or bend reality itself. # Base stats (total: 67 + luck) base_stats: strength: 8 # Low physical power dexterity: 11 # Above average agility constitution: 10 # Average endurance intelligence: 13 # Above average magical power wisdom: 11 # Above average perception charisma: 14 # High social/performance luck: 10 # Knowledge is its own luck starting_equipment: - tome - cloth_armor starting_abilities: - basic_attack skill_trees: # ==================== ARCANE WEAVING (Buffs/Debuffs) ==================== - tree_id: arcane_weaving name: Arcane Weaving description: > The path of the arcane weaver. Master supportive magic to enhance allies, weaken enemies, and turn the tide of battle through clever enchantments. nodes: # --- TIER 1 --- - skill_id: arcane_brilliance name: Arcane Brilliance description: Grant an ally increased intelligence and magical power for 5 turns. tier: 1 prerequisites: [] effects: abilities: - arcane_brilliance - skill_id: scholarly_mind name: Scholarly Mind description: Your extensive study enhances your magical knowledge. tier: 1 prerequisites: [] effects: stat_bonuses: intelligence: 5 # --- TIER 2 --- - skill_id: haste name: Haste description: Speed up an ally, granting them an extra action this turn. tier: 2 prerequisites: - arcane_brilliance effects: abilities: - haste - skill_id: arcane_mastery name: Arcane Mastery description: Your mastery of arcane arts increases all buff effectiveness. tier: 2 prerequisites: - scholarly_mind effects: stat_bonuses: intelligence: 5 charisma: 3 combat_bonuses: buff_power: 0.20 # +20% buff effectiveness # --- TIER 3 --- - skill_id: mass_enhancement name: Mass Enhancement description: Enhance all allies at once, increasing their stats for 5 turns. tier: 3 prerequisites: - haste effects: abilities: - mass_enhancement - skill_id: arcane_weakness name: Arcane Weakness description: Curse an enemy with weakness, reducing their stats and damage. tier: 3 prerequisites: - arcane_mastery effects: abilities: - arcane_weakness # --- TIER 4 --- - skill_id: time_warp name: Time Warp description: Manipulate time itself, granting all allies bonus actions. tier: 4 prerequisites: - mass_enhancement effects: abilities: - time_warp - skill_id: master_weaver name: Master Weaver description: Your weaving expertise makes all enchantments far more potent. tier: 4 prerequisites: - arcane_weakness effects: stat_bonuses: intelligence: 15 charisma: 10 combat_bonuses: buff_power: 0.35 # Additional +35% buff effectiveness debuff_power: 0.35 # +35% debuff effectiveness # --- TIER 5 (Ultimate) --- - skill_id: reality_shift name: Reality Shift description: Shift reality to massively empower all allies and weaken all enemies. tier: 5 prerequisites: - time_warp effects: abilities: - reality_shift - skill_id: archmage name: Archmage description: Achieve the rank of archmage. Incredible support magic bonuses. tier: 5 prerequisites: - master_weaver effects: stat_bonuses: intelligence: 25 charisma: 20 wisdom: 10 combat_bonuses: buff_power: 0.75 # Additional +75% buff effectiveness debuff_power: 0.75 # Additional +75% debuff effectiveness # ==================== ILLUSIONIST (Crowd Control) ==================== - tree_id: illusionist name: Illusionist description: > The path of deception. Master illusion magic to confuse, disorient, and control the minds of your enemies, rendering them helpless. nodes: # --- TIER 1 --- - skill_id: confuse name: Confuse description: Confuse an enemy's mind, causing them to attack randomly for 2 turns. tier: 1 prerequisites: [] effects: abilities: - confuse - skill_id: silver_tongue name: Silver Tongue description: Your persuasive abilities make mind magic more effective. tier: 1 prerequisites: [] effects: stat_bonuses: charisma: 5 # --- TIER 2 --- - skill_id: mesmerize name: Mesmerize description: Mesmerize an enemy, stunning them for 2 turns. tier: 2 prerequisites: - confuse effects: abilities: - mesmerize - skill_id: mental_fortress name: Mental Fortress description: Fortify your mind and those of your allies against mental attacks. tier: 2 prerequisites: - silver_tongue effects: stat_bonuses: wisdom: 5 combat_bonuses: mental_resistance: 0.25 # +25% resistance to mind effects # --- TIER 3 --- - skill_id: mass_confusion name: Mass Confusion description: Confuse all enemies, causing chaos on the battlefield. tier: 3 prerequisites: - mesmerize effects: abilities: - mass_confusion - skill_id: mirror_image name: Mirror Image description: Create illusory copies of yourself that absorb attacks. tier: 3 prerequisites: - mental_fortress effects: abilities: - mirror_image # --- TIER 4 --- - skill_id: phantasmal_killer name: Phantasmal Killer description: Create a terrifying illusion that deals massive psychic damage and fears enemies. tier: 4 prerequisites: - mass_confusion effects: abilities: - phantasmal_killer - skill_id: master_illusionist name: Master Illusionist description: Your illusions become nearly indistinguishable from reality. tier: 4 prerequisites: - mirror_image effects: stat_bonuses: charisma: 15 intelligence: 10 combat_bonuses: illusion_duration: 2 # +2 turns to illusion effects cc_effectiveness: 0.35 # +35% crowd control effectiveness # --- TIER 5 (Ultimate) --- - skill_id: mass_domination name: Mass Domination description: Dominate the minds of all enemies, forcing them to fight for you briefly. tier: 5 prerequisites: - phantasmal_killer effects: abilities: - mass_domination - skill_id: grand_illusionist name: Grand Illusionist description: Become a grand illusionist. Reality bends to your will. tier: 5 prerequisites: - master_illusionist effects: stat_bonuses: charisma: 30 intelligence: 15 wisdom: 10 combat_bonuses: illusion_duration: 5 # Additional +5 turns to illusions cc_effectiveness: 0.75 # Additional +75% crowd control effectiveness mental_damage_bonus: 1.0 # +100% psychic damage