{# Session state partial #}
Session ID
{{ session_id[:12] }}...
Turn
{{ session.turn_number }}
Location
{{ session.game_state.current_location }}
Type
{{ session.game_state.location_type }}
Active Quests
{{ session.game_state.active_quests|length }}
{% if session.game_state.active_quests %}
Quest IDs
{% for quest_id in session.game_state.active_quests %} {{ quest_id[:10] }}...{% if not loop.last %}, {% endif %} {% endfor %}
{% endif %}