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"""
Flask application factory for Code of Conquest.
Creates and configures the Flask application instance.
"""
import os
from flask import Flask
from flask_cors import CORS
from app.config import get_config
from app.utils.logging import setup_logging, get_logger
def create_app(environment: str = None) -> Flask:
"""
Application factory pattern for creating Flask app.
Args:
environment: Environment name (development, production, etc.)
If None, uses FLASK_ENV from environment variables.
Returns:
Flask: Configured Flask application instance
Example:
>>> app = create_app('development')
>>> app.run(debug=True)
"""
# Get the path to the project root (parent of 'app' package)
project_root = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
# Create Flask app with correct template and static folders
app = Flask(
__name__,
template_folder=os.path.join(project_root, 'templates'),
static_folder=os.path.join(project_root, 'static')
)
# Load configuration
config = get_config(environment)
# Configure Flask from config object
app.config['SECRET_KEY'] = config.secret_key
app.config['DEBUG'] = config.app.debug
# Set up logging
setup_logging(
log_level=config.logging.level,
log_format=config.logging.format,
log_file=config.logging.file_path if 'file' in config.logging.handlers else None
)
logger = get_logger(__name__)
logger.info(
"Starting Code of Conquest",
version=config.app.version,
environment=config.app.environment
)
# Configure CORS
CORS(app, origins=config.cors.origins)
# Store config in app context
app.config['COC_CONFIG'] = config
# Register error handlers
register_error_handlers(app)
# Register blueprints (when created)
register_blueprints(app)
logger.info("Application initialized successfully")
return app
def register_error_handlers(app: Flask) -> None:
"""
Register global error handlers for the application.
Args:
app: Flask application instance
"""
from app.utils.response import (
error_response,
internal_error_response,
not_found_response
)
logger = get_logger(__name__)
@app.errorhandler(404)
def handle_404(error):
"""Handle 404 Not Found errors."""
logger.warning("404 Not Found", path=error.description)
return not_found_response()
@app.errorhandler(500)
def handle_500(error):
"""Handle 500 Internal Server errors."""
logger.error("500 Internal Server Error", error=str(error), exc_info=True)
return internal_error_response()
@app.errorhandler(Exception)
def handle_exception(error):
"""Handle uncaught exceptions."""
logger.error(
"Uncaught exception",
error=str(error),
error_type=type(error).__name__,
exc_info=True
)
return internal_error_response()
def register_blueprints(app: Flask) -> None:
"""
Register Flask blueprints (API routes and web UI views).
Args:
app: Flask application instance
"""
logger = get_logger(__name__)
# ===== API Blueprints =====
# Import and register health check API blueprint
from app.api.health import health_bp
app.register_blueprint(health_bp)
logger.info("Health API blueprint registered")
# Import and register auth API blueprint
from app.api.auth import auth_bp
app.register_blueprint(auth_bp)
logger.info("Auth API blueprint registered")
# Import and register characters API blueprint
from app.api.characters import characters_bp
app.register_blueprint(characters_bp)
logger.info("Characters API blueprint registered")
# Import and register sessions API blueprint
from app.api.sessions import sessions_bp
app.register_blueprint(sessions_bp)
logger.info("Sessions API blueprint registered")
# Import and register jobs API blueprint
from app.api.jobs import jobs_bp
app.register_blueprint(jobs_bp)
logger.info("Jobs API blueprint registered")
# Import and register game mechanics API blueprint
from app.api.game_mechanics import game_mechanics_bp
app.register_blueprint(game_mechanics_bp)
logger.info("Game Mechanics API blueprint registered")
# Import and register travel API blueprint
from app.api.travel import travel_bp
app.register_blueprint(travel_bp)
logger.info("Travel API blueprint registered")
# Import and register NPCs API blueprint
from app.api.npcs import npcs_bp
app.register_blueprint(npcs_bp)
logger.info("NPCs API blueprint registered")
# TODO: Register additional blueprints as they are created
# from app.api import combat, marketplace, shop
# app.register_blueprint(combat.bp, url_prefix='/api/v1/combat')
# app.register_blueprint(marketplace.bp, url_prefix='/api/v1/marketplace')
# app.register_blueprint(shop.bp, url_prefix='/api/v1/shop')