Combat foundation complete
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@@ -711,25 +711,25 @@ app.register_blueprint(combat_bp, url_prefix='/combat')
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---
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#### Task 3.4: Combat Testing & Polish (1 day / 8 hours)
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#### Task 3.4: Combat Testing & Polish ✅ COMPLETE
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**Objective:** Playtest combat and fix bugs
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**Testing Checklist:**
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- [ ] Start combat from story session
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- [ ] Turn order correct
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- [ ] Attack deals damage
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- [ ] Critical hits work
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- [ ] Spells consume mana
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- [ ] Effects apply and tick correctly
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- [ ] Items can be used in combat
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- [ ] Defend action works
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- [ ] Victory awards XP/gold/loot
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- [ ] Defeat handling works
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- [ ] Combat log readable
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- [ ] HP/MP bars update
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- [ ] Multiple enemies work
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- [ ] Combat state persists (refresh page)
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- ✅ Start combat from story session
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- ✅ Turn order correct
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- ✅ Attack deals damage
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- ✅ Critical hits work
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- [ ] Spells consume mana - unable to test
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- ✅ Effects apply and tick correctly
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- [ ] Items can be used in combat - unable to test
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- ✅ Defend action works
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- ✅ Victory awards XP/gold/loot
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- ✅ Defeat handling works
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- ✅ Combat log readable
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- ✅ HP/MP bars update
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- ✅ Multiple enemies work - would like to update to allow the player to select which enemy to attack
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- ✅ Combat state persists (refresh page)
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**Bug Fixes & Polish:**
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- Fix any calculation errors
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