Combat foundation complete

This commit is contained in:
2025-11-27 22:18:58 -06:00
parent dd92cf5991
commit 6d3fb63355
33 changed files with 1870 additions and 85 deletions

View File

@@ -15,7 +15,7 @@ import yaml
from app.models.items import Item
from app.models.effects import Effect
from app.models.enums import ItemType, ItemRarity, EffectType
from app.models.enums import ItemType, ItemRarity, EffectType, DamageType
from app.utils.logging import get_logger
logger = get_logger(__file__)
@@ -178,6 +178,20 @@ class StaticItemLoader:
# Parse stat bonuses if present
stat_bonuses = template.get("stat_bonuses", {})
# Parse damage type if present (for weapons)
damage_type = None
damage_type_str = template.get("damage_type")
if damage_type_str:
try:
damage_type = DamageType(damage_type_str)
except ValueError:
logger.warning(
"Unknown damage type, defaulting to physical",
damage_type=damage_type_str,
item_id=item_id
)
damage_type = DamageType.PHYSICAL
return Item(
item_id=instance_id,
name=template.get("name", item_id),
@@ -188,6 +202,17 @@ class StaticItemLoader:
is_tradeable=template.get("is_tradeable", True),
stat_bonuses=stat_bonuses,
effects_on_use=effects,
# Weapon-specific fields
damage=template.get("damage", 0),
spell_power=template.get("spell_power", 0),
damage_type=damage_type,
crit_chance=template.get("crit_chance", 0.05),
crit_multiplier=template.get("crit_multiplier", 2.0),
# Armor-specific fields
defense=template.get("defense", 0),
resistance=template.get("resistance", 0),
# Level requirements
required_level=template.get("required_level", 1),
)
def _parse_effect(self, effect_data: Dict) -> Optional[Effect]: