feat(api): add luck (LUK) stat to character system
Add new Luck stat to the character stats system with class-specific values: - Assassin: 12 (highest - critical specialists) - Luminary: 11 (divine favor) - Wildstrider/Lorekeeper: 10 (average) - Arcanist/Oathkeeper: 9 (modest) - Vanguard: 8 (default - relies on strength) - Necromancer: 7 (lowest - dark arts cost) Changes: - Add luck field to Stats dataclass with default of 8 - Add LUCK to StatType enum - Update all 8 class YAML files with luck values - Display LUK in character panel (play page) and detail page - Update DATA_MODELS.md documentation Backward compatible: existing characters without luck default to 8.
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@@ -49,6 +49,7 @@ class StatType(Enum):
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INTELLIGENCE = "intelligence" # Magical power
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WISDOM = "wisdom" # Perception and insight
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CHARISMA = "charisma" # Social influence
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LUCK = "luck" # Fortune and fate
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class AbilityType(Enum):
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