diff --git a/docs/PHASE4_COMBAT_IMPLEMENTATION.md b/docs/PHASE4_COMBAT_IMPLEMENTATION.md index 3872ff0..e696220 100644 --- a/docs/PHASE4_COMBAT_IMPLEMENTATION.md +++ b/docs/PHASE4_COMBAT_IMPLEMENTATION.md @@ -81,8 +81,8 @@ This phase implements the core combat and progression systems for Code of Conque | Sub-Phase | Duration | Focus | |-----------|----------|-------| | **Phase 4A** | 2-3 weeks | Combat Foundation | -| **Phase 4B** | 1-2 weeks | Skill Trees & Leveling | -| **Phase 4C** | 3-4 days | NPC Shop | +| **Phase 4B** | 1-2 weeks | Skill Trees & Leveling | See [`/PHASE4b.md`](/PHASE4b.md) +| **Phase 4C** | 3-4 days | NPC Shop | [`/PHASE4c.md`](/PHASE4c.md) **Total Estimated Time:** 4-5 weeks (~140-175 hours) @@ -746,985 +746,13 @@ app.register_blueprint(combat_bp, url_prefix='/combat') --- + ## Phase 4B: Skill Trees & Leveling (Week 4) - -### Task 4.1: Verify Skill Tree Data (2 hours) - -**Objective:** Review skill system - -**Files to Review:** -- `/api/app/models/skills.py` - SkillNode, SkillTree, PlayerClass -- `/api/app/data/skills/` - Skill YAML files for all 8 classes - -**Verification Checklist:** -- [ ] Skill trees loaded from YAML -- [ ] Each class has 2 skill trees -- [ ] Each tree has 5 tiers -- [ ] Prerequisites work correctly -- [ ] Stat bonuses apply correctly - -**Acceptance Criteria:** -- All 8 classes have complete skill trees -- Unlock logic works -- Respec logic implemented - ---- - -### Task 4.2: Create Skill Tree Template (2 days / 16 hours) - -**Objective:** Visual skill tree UI - -**File:** `/public_web/templates/character/skills.html` - -**Layout:** - -``` -┌─────────────────────────────────────────────────────────────┐ -│ CHARACTER SKILL TREES │ -├─────────────────────────────────────────────────────────────┤ -│ │ -│ Skill Points Available: 5 [Respec] ($$$)│ -│ │ -│ ┌────────────────────────┐ ┌────────────────────────┐ │ -│ │ TREE 1: Combat │ │ TREE 2: Utility │ │ -│ ├────────────────────────┤ ├────────────────────────┤ │ -│ │ │ │ │ │ -│ │ Tier 5: [⬢] [⬢] │ │ Tier 5: [⬢] [⬢] │ │ -│ │ │ │ │ │ │ │ │ │ -│ │ Tier 4: [⬢] [⬢] │ │ Tier 4: [⬢] [⬢] │ │ -│ │ │ │ │ │ │ │ │ │ -│ │ Tier 3: [⬢] [⬢] │ │ Tier 3: [⬢] [⬢] │ │ -│ │ │ │ │ │ │ │ │ │ -│ │ Tier 2: [✓] [⬢] │ │ Tier 2: [⬢] [✓] │ │ -│ │ │ │ │ │ │ │ │ │ -│ │ Tier 1: [✓] [✓] │ │ Tier 1: [✓] [✓] │ │ -│ │ │ │ │ │ -│ └────────────────────────┘ └────────────────────────┘ │ -│ │ -│ Legend: [✓] Unlocked [⬡] Available [⬢] Locked │ -│ │ -└─────────────────────────────────────────────────────────────┘ -``` - -**Implementation:** - -```html -{% extends "base.html" %} - -{% block title %}Skill Trees - {{ character.name }}{% endblock %} - -{% block content %} -
{{ tree.description }}
- -{{ skill.description }}
- -- Requires: {{ get_skill_name(skill.prerequisite_skill_id) }} -
- {% endif %} -Shopkeeper: {{ shopkeeper_name }}
-Your Gold: {{ character.gold }}
-{{ item_entry.item.description }}
- -