complete regen of hero classes, spells, races, etc

This commit is contained in:
2025-11-02 18:16:00 -06:00
parent 7bf81109b3
commit fd572076e0
34 changed files with 882 additions and 489 deletions

View File

@@ -0,0 +1,50 @@
from pathlib import Path
from typing import Dict, Iterable, Optional
import yaml
from app.game.models.races import Race
class RaceRepository:
def __init__(self):
self.root = Path() / "app" / "game" / "templates" / "races"
self._by_id: Dict[str, Race] = {}
self.load()
@staticmethod
def _iter_yaml_files(root: Path) -> Iterable[Path]:
# Recursively find *.yaml under the root
yield from root.rglob("*.yaml")
def load(self) -> None:
for path in self._iter_yaml_files(self.root):
with path.open("r", encoding="utf-8") as f:
data = yaml.safe_load(f) or {}
race = Race.from_yaml(data)
if race.id in self._by_id:
raise ValueError(f"Duplicate Race id '{race.id}' in {path}")
self._by_id.update({race.id:race})
# ----- Queries -----
def get(self, race_id: str) -> Optional[Race]:
return self._by_id.get(race_id)
def list_all(self) -> list[Race]:
return list(self._by_id.values())
def list_playable(self) -> list[Race]:
return [r for r in self._by_id.values() if r.is_playable]
def list_non_playable(self) -> list[Race]:
return [r for r in self._by_id.values() if not r.is_playable]
def list_by_tag(self, tag: str) -> list[Race]:
return [r for r in self._by_id.values() if tag in r.tags]
def list_by_any_tags(self, tags: set[str]) -> list[Race]:
return [r for r in self._by_id.values() if r.tags & tags]