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2025-11-02 01:14:41 -05:00
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classes:
guardian:
name: Guardian
description: A protector and defender, skilled in combat and leadership.
hit_die: "2d6"
per_level:
hp_rule: {"die":"1d10", "rule":"max"}
mp_rule: {"die":"1d4", "rule":"avg"}
grants:
spells: []
skills: []
bloodborn:
name: Bloodborn
description: Born from darkness and violence, they wield power with abandon.
hit_die: "2d6"
per_level:
hp_rule: {"die":"1d10", "rule":"max"}
mp_rule: {"die":"1d4", "rule":"avg"}
grants:
spells: []
skills: []
arcanist:
name: Arcanist
description: Arcanists are scholars of the arcane, shaping elemental forces through study and sheer intellect. Each Arcanists past is different, some taught in grand academies, others self-taught hermits obsessed with understanding creation.
hit_die: "1d6"
per_level:
hp_rule: {"die":"1d4", "rule":"avg"}
mp_rule: {"die":"1d10", "rule":"max"}
grants:
spells: ["ember_flicker"]
skills: []
hexist:
name: Hexist
description: Twisted sorcerers who wield dark magic to bend reality to their will.
hit_die: "1d10"
per_level:
hp_rule: {"die":"1d4", "rule":"avg"}
mp_rule: {"die":"1d10", "rule":"max"}
grants:
spells: []
skills: []
assassin:
name: Assassin
description: Stealthy killers, trained from a young age to strike without warning.
hit_die: "2d6"
per_level:
hp_rule: {"die":"1d10", "rule":"max"}
mp_rule: {"die":"1d6", "rule":"avg"}
grants:
spells: []
skills: []
ranger:
name: Ranger
description: Skilled hunters who live off the land, tracking prey and evading predators.
hit_die: "2d6"
per_level:
hp_rule: {"die":"1d10", "rule":"max"}
mp_rule: {"die":"1d6", "rule":"avg"}
grants:
spells: []
skills: []
cleric:
name: Cleric
description: Holy warriors, using faith to heal and protect allies, and smite enemies.
hit_die: "3d4"
per_level:
hp_rule: {"die":"1d10", "rule":"avg"}
mp_rule: {"die":"2d6", "rule":"avg"}
grants:
spells: []
skills: []
warlock:
name: Warlock
description: Bargainers with dark forces, wielding forbidden magic for mysterious purposes.
hit_die: "3d4"
per_level:
hp_rule: {"die":"1d10", "rule":"avg"}
mp_rule: {"die":"2d6", "rule":"avg"}
grants:
spells: []
skills: []