init commit
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88
app/game/templates/classes.yaml
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88
app/game/templates/classes.yaml
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classes:
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guardian:
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name: Guardian
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description: A protector and defender, skilled in combat and leadership.
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hit_die: "2d6"
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per_level:
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hp_rule: {"die":"1d10", "rule":"max"}
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mp_rule: {"die":"1d4", "rule":"avg"}
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grants:
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spells: []
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skills: []
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bloodborn:
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name: Bloodborn
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description: Born from darkness and violence, they wield power with abandon.
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hit_die: "2d6"
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per_level:
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hp_rule: {"die":"1d10", "rule":"max"}
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mp_rule: {"die":"1d4", "rule":"avg"}
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grants:
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spells: []
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skills: []
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arcanist:
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name: Arcanist
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description: Arcanists are scholars of the arcane, shaping elemental forces through study and sheer intellect. Each Arcanists past is different, some taught in grand academies, others self-taught hermits obsessed with understanding creation.
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hit_die: "1d6"
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per_level:
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hp_rule: {"die":"1d4", "rule":"avg"}
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mp_rule: {"die":"1d10", "rule":"max"}
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grants:
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spells: ["ember_flicker"]
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skills: []
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hexist:
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name: Hexist
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description: Twisted sorcerers who wield dark magic to bend reality to their will.
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hit_die: "1d10"
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per_level:
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hp_rule: {"die":"1d4", "rule":"avg"}
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mp_rule: {"die":"1d10", "rule":"max"}
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grants:
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spells: []
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skills: []
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assassin:
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name: Assassin
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description: Stealthy killers, trained from a young age to strike without warning.
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hit_die: "2d6"
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per_level:
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hp_rule: {"die":"1d10", "rule":"max"}
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mp_rule: {"die":"1d6", "rule":"avg"}
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grants:
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spells: []
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skills: []
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ranger:
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name: Ranger
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description: Skilled hunters who live off the land, tracking prey and evading predators.
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hit_die: "2d6"
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per_level:
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hp_rule: {"die":"1d10", "rule":"max"}
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mp_rule: {"die":"1d6", "rule":"avg"}
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grants:
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spells: []
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skills: []
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cleric:
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name: Cleric
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description: Holy warriors, using faith to heal and protect allies, and smite enemies.
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hit_die: "3d4"
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per_level:
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hp_rule: {"die":"1d10", "rule":"avg"}
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mp_rule: {"die":"2d6", "rule":"avg"}
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grants:
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spells: []
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skills: []
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warlock:
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name: Warlock
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description: Bargainers with dark forces, wielding forbidden magic for mysterious purposes.
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hit_die: "3d4"
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per_level:
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hp_rule: {"die":"1d10", "rule":"avg"}
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mp_rule: {"die":"2d6", "rule":"avg"}
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grants:
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spells: []
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skills: []
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