finished out skills per level, added skill trees to professions templates
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@@ -37,7 +37,7 @@ def _name(rng: random.Random, theme: Dict) -> str:
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def _damage_power(tier: int, rng: random.Random) -> float:
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# Linear-with-jitter curve—easy to reason about and scale
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base = 50 + 7 * tier
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base = 10 * tier
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jitter = 1.0 + rng.uniform(-0.08, 0.08)
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return round(base * jitter, 2)
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