built routes for creation of char
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@@ -51,6 +51,9 @@ PATH_THEMES = _load_path_themes(themes_filename)
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# ----------------- Generator -----------------
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def generate_abilities_direct_damage(class_name: str,path: str,level: int, primary_stat:str , per_tier: int = 2,content_version: int = 1) -> List[Ability]:
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if path not in PATH_THEMES:
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return []
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theme = PATH_THEMES[path]
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rng = random.Random(_stable_seed(class_name, path, level, per_tier, version=content_version))
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spells: List[Ability] = []
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